As some of you may have noticed, Commlink has come back to UAC and is working on things again. This means three things: Commlink will be integrating the work he did on his test map to improve UAC. This means new models and a ton of backend work which shouldn't impact the current gameplay too much, but will improve performance. I am going to be doing a once-over of all of the Class Reworks and integrating whatever I can from his class updates. Additional aspects of Commlink's work (for example, destructable trees) will be evaluated for implementation by the community in a similar manner to the design work that I have done. Keep your eyes peeled for upcoming threads, folks. We're gonna need community feedback, and lots of it.